Bugbear


 * Fey, Goblinoid
 * Size: Average


 * Str - 16 (+5 damage)
 * Dex - 12
 * Fort - 14
 * M.A. - 8


 * HP - 30
 * AC - 2 (crude leather armor)
 * Dodge - 13%
 * 1 Attack - Greatclub 1d10+7 (used two-handed), or Unarmed 1d6+5

Special: Improved Grappling (bugbears get a +2 bonus on any opposed stat check used for purposes of a grapple), Unarmed proficiency and advanced damage, Infravision out to 60 ft. Suggested Level Range: 3 to 12

Bugbears are grouchy fey, and one of the larger varieties. They are covered in shaggy fur and appear as bestial humanoids, vaguely resembling bears. The typical bugbear's equipment is ill-fitting leather armor and a greatclub in poor shape, which only sell for 10 gold and 2 gold, respectively (and only if the merchant likes you). A bugbear facing down multiple foes won't bother to use its grappling ability, preferring the leverage of its greatclub. Against a single opponent though, or sometimes when bugbears outnumber their foes, they will gleefully grapple with their targets, trusting to their innate prowess to crush their foes once they are pinned.

Bugbears are fierce and not particularly bright, quick to fight and reluctant to surrender, often fighting to the death. A den of them pose a significant threat to most small settlements; a whole warren of bugbears can threaten major cities and regions. Fortunately, they don't tend to form into proper armies for any length of time, preferring to settle into a region and live haphazardly. They tend to value battle trophies and shiny things to decorate their dens, but they are clever enough to learn to use better armor and weapons if they can get access to them.