Eldorin



Eldorin is a verdant country of deep, ancient forests and fertile farmlands. It has light hills in the west and is fairly flat in the east, but the whole is covered by forests akin to the pacific northwest. Trees the size of redwoods grow commonly in Eldorin, and the deeper forest is said to be magical and populated with fey. The human occupied areas resemble traditional English villages and townships of the medieval era, idyllic and pastoral.

Factions

 * Disciples of Most High Divinity
 * Justicars of Agin
 * Eyes of Eldor
 * Guardians of Eldorin

History
The country of Eldorin was founded on the day of Gold Patrick (2nd nivram, Sor-kli'ma) in the season of Spring in the year 288 S.P. (Second Paradise). This was all under the old calendar of Gaas, which had fallen several years before in 281 S.P. The Day of Gold Patrick was a turning point in the fallen factions of Last Gaas, bringing about the formation of Eldorin under the rising power of the Disciples of Most High Divinity.

Since that day, a new calendar was formed, and time was measured from that day forward as the new year 1 M.H.D. (Most High Divinity). The first king of Eldorin was the long-lived Agin the Purifier, who in his later days began to found many of the same organizations and practices that are still in effect in the current timeline; not the least of which being the founding of the Justicars of Agin and the country's capitol, Agin's Hold. All kings of Eldorin take the surname Agin as an homage to his legacy.

Modern Times
With the marriage of church and state, Eldorin's people almost never suffer from poverty or great illness. The Disciples of Most High Divinity are always active in the community, bringing hope to the discouraged and care to the needy. More than that, however, The Disciples are a way of life. There is no religious tolerance in Eldorin: the only true god is Eldor. Naysayers will at best be taunted and shunned, and at worst put to death by fire or hanging. Additionally, Eldorin is a low magic country because of The Disciples' teachings. Magic is seen as a dark and corrupting influence, a quick path to terrible damnation or at best a dangerous hobby. As Tragwin is a high magic country, this has naturally led to a series of open wars between them, the rest of the time being a cold war.

Some think that The Disciples have a lot to hide, along with the aristocratic government of Eldorin, and that the higher one climbs in the chain of command the more corrupt the ruling body becomes. Since the citizens are encouraged to lead simple lives and not ask questions, there may be some truth to these accusations. While the pastoral beauty and simple wholesome living of Eldorin is admirable, the ignorance forced on its people and widespread intolerance for anything new or different makes it an inhospitable host for many "adventurers."

As an endnote, in the southwestern most corner of the country Eldorin, very close to the borders of Tragwin, there is a tiny village-turned-township named Brush. This is where the campaign began and where most of it took place up until recently.