Zombie, Weak


 * (non-flaming) Undead
 * Size: Average


 * Str - 13 (+2 damage)
 * Dex - 8
 * Fort - 13
 * M.A. - 1 (life sense)


 * HP - 10
 * AC - 1 (rubbery flesh, can use light armor)
 * Can't Dodge
 * 1 Attack - Slam (1d6+2, can also use any non-exotic weapon)

Special: Zombies only get one main action per round because they are slow. Despite this, zombies can make a shambling charge when an enemy is within their speed, moving and attacking as one action. Suggested Level Range: 1 to 4

Weak zombies are often the result of neophyte necromancers struggling to gain power and defenders. However, certain cursed areas also (un)naturally create undead, and weak zombies are among those that can commonly be found in abandoned crypts and secluded graveyards.