Animate Object, Greater

Str - 5 for Tiny, 9 for Little, 14 for Normal, 19 for Big Dex - 15 for Tiny, 13 for Little, 11 for Normal, 9 for Big Fort - 14 M.A. - 1 (instructions only) HP - 10 for Tiny, 14 for Little, 18 for Normal, 24 for Big every 6 caster levels multiply the HP     (Normal HP at level 6 = 36, at level 12 =     54, at level 18 = 72, at level 24 = 90, etc.) Dodge - As Dex for each, +10% AC - Depends on base object, GM's decision, 6 at most Attack - Depends on base object: defaults to Slam 1d4 -4 (Tiny), Slam 1d6 (Little), Slam 1d8 +3 (Normal), Slam 1d10 +8 (Big).