Snogogon


 * Goblinoid Aberration
 * Size: Big


 * Str - 21 (+10 damage)
 * Dex - 14
 * Fort - 17
 * M.A. - 12 (scent out to 120 ft.)


 * HP - 250
 * AC - 4
 * Dodge - 14%
 * 3 attacks - 1 horn gore 3d6+10, 2 claws 2d8+10

Special: Sonogojira Fusion (two snogogons can spend a full-round action to fuse into a Sonogojira once per day; any damage they have taken transfers directly to the sonogojira, although it has more fortitude and therefore more HP. The sonogojira form can be maintained for 8 minutes before it splits apart into sixteen snoglings again; divide its HP evenly between the sixteen. Any excess HP is lost.)

Suggested Level Range: 14 to 28

Snogogons are the limited duration fusion form of snogogs. They only persist for up to 15 minutes at most before breaking apart into eight snoglings once more (see the Snogling and Snog and Snogog entries for more details). Snogogons are big, and defy the rest of the line by taking a quadruped form with horns. They have a vague resemblance to a bright green funky-looking triceratops. They continue to grow smarter through the transformations, with snogogons being capable of fairly tactical thought processes. Snogogons prefer to combine forms when possible, realizing the potential of sonogojira.