Talk:Catkin

Note: I'm not sure if I should give them a weapon proficiency with claw-like weapons or actual natural weapons. - Nobody


 * Hope you don't mind me making this a full article, but I wanted it to have its own Talk page.


 * Slow fall - You should take a look at the psion power Catfall. It is more inline with what cats do.  Cats reduce damage from there fall by making a good landing, not by using the terrain close by.  What I would do use this ability, with each instance adding 10' and giving them one instance for free.  It scales to fast at 20' per instance, but I would want them to take 20' off if they take the feet once. (aka, I would take the original feat twice, then never take it again).  This also give all of them a limited ability of the feet. - nova 03:49, 14 April 2008 (UTC)


 * CAT-SCRATCH - Go ahead and base the damage on size. I know you have the size set as small, but as you are trying to make a base template for feline races, it should be able to scale.


 * Catkin POUNCE - Even with the restriction that the opponent must be flatfooted, this is still overpowered, as (to my knowledge) only two such abilities exist in the game. The (ex) Pounce ability of large cat's of prey, and an epic feet.  Perhaps if you also require it to be the first action in combat.  The otherwise is to open to abuse via invisibility (aka, a Ninja Catkin with that feat would be overpowered, pouncing with sudden strike every round). I like the ability, but as it exists as an epic feat, this one needs to be even more restricted.  I think the ability to use it on the first round would be acceptable, but I would want to play test that a bit (think about what a Catkin scout could do with skirmish and this ability). I would, however, drop the natural weapon requirement from it.


 * CHESHIRE HERITAGE - With the current wording, a 1st level character can get a second circle spell-like ability. It should not be possible to get that ability until level 3.  I do like the ability though, and if combined with quicken spell like ability, it could be quickend once per day to fun effect.


 * - Nova 03:50, 14 April 2008 (UTC)

Slowfall: Catfall does seem more in keeping with the feline flavour, yes. Must give it some more thought. ..

Cat-scratch: I suppose I could scale it for size, but for now I'm considering the Catkin more a race within themselves than a template. I could add that damage scales as normal for size changes, various modifiers included.

Catkin Pounce: There are actually two other non-epic examples of this feat, one, the original Catfolk Pounce from Races of the Wild, which requires the character be catfolk and have a dex of 13. The other is a Barbarian variant from Complete champion, which allows a barbarian to trade fast movement for the Pounce ability, both early (1-2 ECL) feats. As it stands, the character has another feat as a prerequisite and is limited to natural weapons, which I think makes more sense than opening it up to all weapons or attacks.

Cheshire Heritage: I s'pose I could bump up the skill requirements to make it a bit more difficult to obtain.

Thanks for re-formating and articling(?) it. I was gonna do that later, so I 'preciate it.


 * - Nobody 11:23, 14 April 2008 (UTC)