Talk:TOMAGOMB

This is why you combo 1 luck with 21 fortitude. So if you just so happen to slip and fall those thirteen stories after being distracted by a black cat that just walked nearby, traveling underneath a ladder, you might survive. On the bright side, at least that now shattered mirror broke your fall...

Hey, have you ever thought of compiling all the TOMAGOMB material and getting it proffesionally printed into book form? Just a fun idea. It would actually be quite an undertaking. Not just due to the shear volume of material but the presentation, organization, and desireably illustration. I bet you could make a pretty hefty book from it all though.

- Zerm


 * But I like it being wordy, cause it was mostly humorous. TOMAGOMB is mostly tongue and cheek anyway, so I thought I would spice it up a bit. Can't get to serious now can we?.... Don't answer that.
 * - AJ, Creator of Orcs


 * I actually would love to get it all in printed form, but that project just continues to grow. I do keep getting a step closer every so often as I set more to writing.  By the way, a few recent major changes: all classes now have skill points, the ones that had some before now have more, and characters now begin with 58 stat points instead of 55.  That should go a long way towards addressing issues with the hybrid classes.  I've considered instituting a rule where if you have more than the standard 5 stats (not counting luck), you get +3 stat points to spend for each one beyond the first (paladins and such would get 61 points, a fully-optioned bard would get 64 points) but I've held off on it for the moment.  The reason I originally didn't hand out more stat points at character creation was that essentially the hybrid classes had more access to the game's most powerful stats, and I wanted there to be tension between having all the awesomeness possible and running out of points to spend on being awesome.  That said, I don't think the 3 stat point spare rule would unbalance the game (most likely) for the following reason:


 * I chose 55 stat points as a ground number so that, with 5 stats, they could all be brought to 11 (upper average) at first level.


 * With six or seven stats, you just have to make do, going far, far below average and struggling to make your points meet. Having access to the game's best stats doesn't really make up for being so short on points.


 * If characters had 11 stat points per starting stat, *then* the hybrids would get unbalanced comparatively.


 * But now that the baseline is 58 points, should I loosen up on hybrid stats by giving them a little bonus? Not enough to bring them up to the stat focus of other classes, but something to offset the otherwise daunting extra stat with no extra points?  I'm still not sure about implementing this change, so sound off if you bother to read this sort of section.


 * - LR

Speaking of projects, how about we brainstorm about some thoughts on getting TOMAGOMB an icon? We could also think about a book cover, etc., but the icon itself would be smaller and encompass the word TOMAGOMB. Illustrations would definitely spruce up the place.

- LR


 * Here is my first attempt. I am not happy with the readability of the text at small sizes, but I thought it was a fun direction -nova 21:14, 9 December 2008 (UTC)

An interesting design... perhaps if the letters were a different color it would show up better at smaller sizes? I'll take it into consideration, thanks for giving it some thought.

- LR

March 14th, 2010 - There appears to be a notable problem with the TOMAGOMB Magic page. Perhaps it is too large, and it could be split into multiple pages somehow? Please take a look at it for me Nova. - LR


 * The page is large enough that it takes more than 64MB of RAM on the server to generate it. I just need to make a change to a config file to up the max ram usage and it should be fine. -nova 22:41, 5 May 2010 (UTC)


 * I see... so, I guess you haven't made that change yet? Because if you have, there might be something else at work.  If not, then thanks in advance for fixing it in the future.  =P  -LR 7/1/10