Aleister Gray


 * Name: Aleister Julian Gray
 * Race: Human
 * Gender: Male
 * Age: 46
 * Height: 6'2"
 * Weight: 210 lbs
 * Description: Wearing the attire of a commoner, Aleister seems like a very sensible man. As the sun beams down on his face, he carries himself with a regal posture reserved for men of military stature. So far as to say, he's a navy man, but from years ago it seems. Though he may seem at rest, behind his tired, sea wind and sun scorched face lies a pair of eyes that shine with a timeless light. Though he is calm and relaxed, he remains ever alert and aware of his surroundings, ready to take aim with his trusting sidearm at a moment's notice.
 * Eyes: Hazel
 * Hair: Dark Brunette
 * Alignment: Chaotic Neutral
 * Ambition: Seeking employment for it has been too long since he sailed upon the waves of his fair maiden, the Sea.
 * Theme Song: Dalai Lama by Rammstein

Class: Ranger 6/ Fighter 4/ Exemplar 2

Feats needed: Deft strike, Expert Siege Engineer, Guerilla Scout, Hear the Unseen, Iron Will


 * Weapons: Vlandir pistol- 1500 masterwork 1d10, rng: 60ft;

Feats

 * 1st: Weapon Focus (pistol), Skill Focus (profession (siege engineer))
 * 2nd: Two-Weapon Fighting
 * 3rd: Improved Toughness
 * 6th: Improved Two-Weapon fighting, Quickdraw
 * 7th: Point Blank Shot
 * 8th: Precise Shot
 * 9th: Weapon Specialization (pistol)
 * 10th: Ranged Weapon Mastery (piercing)
 * 12th: Greater Two-Weapon fighting

HP: +11

Stats

 * 8, 17, 10, 16, 9, 14


 * Statistics after middle-aged modifiers (level 6, and +2 int item gained as well) and stat points (level 4 for int):


 * Str: 13 (16)-9000
 * Dex**: 18 (22)-16000
 * Con: 9 (11)-4000
 * Int*: 18 (20)-4000
 * Wis: 10 (12)-4000
 * Cha: 9 (11)-4000
 * * stat point used.

Skill Artistry: Profession (siege engineer)

Skill mastery: Spot, Listen, Profession (Siege engineer), Disable Device, Use Rope


 * Skills: Diplomacy 6, Disable Device: 14 ranks, Listen: 14 ranks, Profession (Sailor): 14 ranks, Profession (siege engineer): 14 ranks, Spot: 14 ranks, Use Rope: 14 ranks

Skill points:
 * 1st: 40
 * 2nd-6th: 51
 * 7th-10th: 28
 * 11th: 13


 * 4 Vlandir pistols: Main hand +18/+13 Off-hand: +18/+13

Damage: 1d10+4

vs Monstrous humanoids: " "

Damage: 1d10+8

vs Magical Beasts: " "

Damage: 1d10+6

Saves

 * Fort: 9 (9 base, 0 con mod.)
 * Reflex: 12 (6 base, 6 dex)
 * Will: 6 (5 base, 1 wis)

Special Abilities
Favored enemies: Monstrous humanoid, Magical beast

Class features: Track, Wild Empathy, Endurance, Alternative feature: Distracting Attack (out of complete warrior), Lend Talent, Skill Artistry, Skill Mastery

Equipment
Magic Items (So far): +2 mithril chain shirt-5100, Hewer's handy heaver sack-2000

Gold: 6570


 * *Content subject to change when needed.