Relentless


 * Undead
 * Size: Average


 * Str - 24 (+13 damage)
 * Dex - 14
 * Fort - 18
 * M.A. - 1 (Lifesense 200 ft.)
 * M.D. - 14 (+2 damage, +1 AC)


 * HP - 1500
 * AC - 5
 * Can't Dodge
 * Magic Resistance - 30%
 * 1 attack - Reaving strike, 5d10+15 unholy damage

Special: Slow (can only move 5 ft. per main action and cannot dodge), Reave the Living (living creatures struck by the reaving strike of the Relentless, or that are in contact with the Relentless on a given round such as from a grapple, take 1 Str damage which regenerates at 1 stat point per stat per day after resting; this does not apply to creatures such as elementals, constructs and undead), Unholy Purpose (the Relentless will pursue after a cursed item or a cursed individual endlessly if it is their purpose; those who are tied to a site will guard it voraciously and will not pursue past its borders), Immortal Reformation (when a Relentless is destroyed, it falls to a pile of dust and ashes which refuse to be moved and sift back together in the place where it fell; after 5 minutes, the Relentless reforms, moving around obstacles and if necessary reforming in a location where it can continue its pursuit anywhere within 200 ft.; if it cannot do so, it is trapped). The first time a Relentless is destroyed, it is worth 10 XP within its proper level range. Each subsequent time they are only worth 1 XP per "defeat." If the characters find some way to get around Immortal Reformation permanently, the Relentless are worth 200 XP.

Suggested Level Range: 25 to 40

Relentless are terrible undead, corporeal yet essentially immortal. They appear as a ghastly dessicated humanoid figure clad in shapeless tattered black clothes, and radiate palpable unholy energy within 10 ft. Those who look closely can notice a faint sickly purple glow coming from their hands (Perception check with a -4 penalty). They do not form as easily as zombies or skeletons or even most other forms of undead. The Relentless are typically tied to a curse, often a cursed item or a cursed location. A particularly unlucky individual may even be the target of a Relentless curse; they have rarely formed vindictively from the soul of a sentient creature that has been greatly wronged, acting as a revenant of revenge. Deities of evil can also form Relentless to serve specific purposes, usually to guard a location or to cause grief to a creature by pursuing it.

While they are slow and have no ranged attacks, they never stay down forever; after a time, they will reform and continue their unholy purpose. They appear as a ghoulish shade of their former self, devoid of any former thoughts or feelings except for total hatred and tenacious purpose.