TOMAGOMB AAs

Advanced Abilities, or AA's, are special powers that your character can gain. The primary way to gain AA's is to hit level 5, when everyone gets a free AA, followed by another free AA every 5 levels afterward (10, 15, etc.). Fighters get special access to a separate bonus AA list, as mentioned in their class description and below, and finally an extremely high M.A. can get you access to bonus AA's a bit early.

Detailed here are a few examples of AA's a character might have, along with a note below about Fighter "God of War" AA's. This list is by no means complete. AA's marked in italics can be taken multiple times.

Fighters choose a special minor AA at level 1, as mentioned in their class description, followed by a combat-themed AA at level 10 and every 10 levels thereafter. They must pick from a specific list for their level 10 and 20 AAs, but afterwards any AA that improves their combat prowess is fair game. Ask your GM (Game Master) about any borderline choices for the God of War AAs. This doesn't prevent warriors from choosing non-combat AAs for their regular level-based progression, though.